change the memory and cache to:
max mem: 120%
ram cache: 60%
make sure that Enable open GL is off.
and before you render go to edit/purge memory/all.
restarting your machine before rendering helps, as does not having PS
open at the same time (PS is a major memory hog)
Tuesday, January 12, 2016
The pro's and cons of freelancing
Re: the motion graphics industry, here's my opinion. In NYC it pays to
be a kickass designer who also can edit. Projects here are fast and
furious, which also means ridiculous rush-job rates from time to time.
Schmoozing, unfortunately, is pretty important, as is keeping in touch
with contacts you've made.
I've been working as a freelancer for about 15 (?) years now, and it
keeps getting better. Just when I think I'll have to get a full-time
gig, I get lucky and get a cool new project to work on, where I have a
lot of creative control and can hire whomever I want to work with on
it.
Outside NYC it can be even better, because if you know AE, you're
considered an expert and can do graphics for everything from wedding
videos to local commercials.
The tax benefits of working as an independent artist are pretty great too: I deduct from my taxable
income my home-office rent (it's 20% of the sq footage of my place),
CDs, DVDs, my new TV set, books, magazines, transit, all my meals at
restaurants, and depreciation on my computer equipment, to name a few.
My taxable income was like half of what I actually earned last year,
which was awesome. It's like free money!
Downsides? having to keep 25% of my money aside to pay the tax man
every quarter. Having to cancel plans at the last minute because the
client wanted the animation to happen in the daytime in a park instead
of at night in the city, because in my absence no one is there to
cover for me. Learning to stretch a dollar when work is spare. Having
to work all the time even when I'm not inspired. Coming up with ways
to sustain myself (new business ideas) when the usual channels don't
pan out. Clients who take longer than a month to pay up. Sleepless
nights for last-minute projects, because poop rolls downhill and
post-production is at the end of the production process hill.
It comes down to liking it enough to be brave about it and kick ass at it.
be a kickass designer who also can edit. Projects here are fast and
furious, which also means ridiculous rush-job rates from time to time.
Schmoozing, unfortunately, is pretty important, as is keeping in touch
with contacts you've made.
I've been working as a freelancer for about 15 (?) years now, and it
keeps getting better. Just when I think I'll have to get a full-time
gig, I get lucky and get a cool new project to work on, where I have a
lot of creative control and can hire whomever I want to work with on
it.
Outside NYC it can be even better, because if you know AE, you're
considered an expert and can do graphics for everything from wedding
videos to local commercials.
The tax benefits of working as an independent artist are pretty great too: I deduct from my taxable
income my home-office rent (it's 20% of the sq footage of my place),
CDs, DVDs, my new TV set, books, magazines, transit, all my meals at
restaurants, and depreciation on my computer equipment, to name a few.
My taxable income was like half of what I actually earned last year,
which was awesome. It's like free money!
Downsides? having to keep 25% of my money aside to pay the tax man
every quarter. Having to cancel plans at the last minute because the
client wanted the animation to happen in the daytime in a park instead
of at night in the city, because in my absence no one is there to
cover for me. Learning to stretch a dollar when work is spare. Having
to work all the time even when I'm not inspired. Coming up with ways
to sustain myself (new business ideas) when the usual channels don't
pan out. Clients who take longer than a month to pay up. Sleepless
nights for last-minute projects, because poop rolls downhill and
post-production is at the end of the production process hill.
It comes down to liking it enough to be brave about it and kick ass at it.
Sunday, November 15, 2015
What is this font called?
You get a project, want to use a font that you only have a JPG of. Huh?
Try WhatTheFont.
https://www.myfonts.com/WhatTheFont/
It's awesome. Trust me. Trust it (mostly).
Try WhatTheFont.
https://www.myfonts.com/WhatTheFont/
It's awesome. Trust me. Trust it (mostly).
Monday, October 5, 2015
Thursday, September 24, 2015
AE Memory and performance
If you're having error messages on memory and performance, check out the following:
https://helpx.adobe.com/after-effects/using/memory-storage1.html
https://forums.adobe.com/thread/543440
https://helpx.adobe.com/after-effects/using/memory-storage1.html
https://forums.adobe.com/thread/543440
Friday, July 10, 2015
IBM Design Language
Everybody animating now...
http://www.ibm.com/design/language/framework/animation/fundamentals
http://www.ibm.com/design/language/framework/animation/fundamentals
Want to learn C4D FAST?
Yeah, me too.
So everyone and their sister wants to learn C4D. And it's totally on my list of stuff to learn so I can pass the knowledge along. This is going to be my next(ish) career-related purchase:
http://helloluxx.com/product/learn-cinema-4d-in-one-day/
I'll be sure to post a review once I put it up.
Cheers,
Teacherpants
So everyone and their sister wants to learn C4D. And it's totally on my list of stuff to learn so I can pass the knowledge along. This is going to be my next(ish) career-related purchase:
http://helloluxx.com/product/learn-cinema-4d-in-one-day/
I'll be sure to post a review once I put it up.
Cheers,
Teacherpants
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